(Why, you ask? If you could have a reading log, why not a gaming log? :P)
My first gaming console wasn’t the Super NES or the original NES, but I have been playing on the N64 since ‘98ish, and since then, have played with the Gameboy Pocket, Gameboy Color, GameCube, Nintendo DS and the Wii. I’m mainly a Nintendo fan, but I have played on consoles from other companies (mainly Sony’s PS2).
Gameboy Advance
Final Fantasy Tactics Advance
I guess I’m more of an adventure gamer, since I like playing games where you get to explore your surroundings. When I started playing this, I was disappointed that the only place I could actually control Marche with the control pad was on the world map (and even there, you’re limited to certain paths and how far the map can go). But I got used to it and I like it. :3
Nintendo 64
Super Mario 64
I think this might have been the first N64 game I’ve played and I still love it.
I like exploring the different worlds. Some of them are kind of mysterious (I heard how the hidden village in Wet Dry World was occupied by some people, who were wiped up when the place flooded, BUUT it might not be true :P).
Star Fox 64
Ahhh, I was extremely obsessed with this game when it first came out (now I play its newest sequel, Star Fox Command :3). I guess it’s because I’m an animal lover, and to me, talking anthropomorphic animals + shooter genre = <3
Star Wars: Shadows of the Empire
Out of all the levels, Xizor’s Palace would be my most favorite (partly because they play the Imperial March in the background, which is one of my favorite songs in Star Wars :P).
Legend of Zelda: Ocarina of Time
I was fond of the medieval, folkloric feel of A Link to the Past (which I played before this game). OoT for some reason, had a shinier, more plastic feel to it, which I wasn’t expecting, but it grew on me. I like the puzzles in this game, as well as the plot and the epic/adventure feel.
Nintendo DS
Most of the games I play nowadays are on the DS, simply because it’s a handheld console, which I can take anywhere I go, and I don’t even have to move to another room to play it. :3
Star Fox Command
The turn-based sections (on the world map) is an interesting break from the usual shooter/action gameplay (the game does have some parts that have an all-range mode type of battle, similar to the SF64 version. The controls are different, since it’s on the DS). I like how the gibberish the characters speak sounds a little like Animalese (used in Animal Crossing). :3
Animal Crossing: Wild World
I normally don’t play simulations (i.e. The Sims), but I wound up liking Animal Crossing.
I like dressing my character up for different occasions (i.e. a witch for Halloween). It’s not as big as the GameCube version, but I’m all right with that. What I do miss are the familiar holidays used in the GameCube version (yes, I do realize not everyone celebrates Christmas, but I still miss it).
Brain Age
It’s fun, but I don’t have the dedication to play everyday.
The games where you have to actually talk into the mic (i.e. the Stroop test and Voice Calculation) can get a little awkward if you have people nearby. Thanks to that, I get uncomfortable with talking to any electronic device (i.e. using the voice command feature on my cellphone—I’ll stick to the good ol’ number pad, thankyouverymuch).
Super Mario 64 DS
An almost exact port of the N64 version to the DS, with a few exceptions, including Luigi, Wario and Yoshi as playable characters, and includes a new world, new rabbits (you know that yellow bunny in the basement that gives you a Star if you catch it?) and new Stars (ex. you have to activate a switch on one side of the world, which would reveal a Star on the other side, and race the timer to the Star before it disappears).
Professor Layton and the Curious Village
Nice animation and fun puzzles. The FMVs resemble a 2D, Miyazaki-esque animation, and one reason why I was suckered into buying it (well, half of it, my brother owns the other half) was the art. The story is very intriguing, but I kind of wish it were a little longer (I guess trying to solve all those puzzles as you go along is supposed to help make it longer). As you progress further into the plot, new locations open up for you to explore. Kind of like FFTA, you can’t completely control your character(s), and can only go in directions where the yellow arrows point to (they appear when you tap the shoe at the corner of the screen). On the other hand, you can tap the stylus anywhere on the screen (as long as the arrows aren’t showing), and you can uncover clues and hint coins (for puzzles).
Wii
I don’t play with the Wii as much these days (time and I just find playing with my DS more convenient). But do I find it entertaining? Heck yeah!
Legend of Zelda: Twilight Princess
Other than Wii Sports, Twilight Princess was the first Wii game I’ve played. Having played Link to the Past, Link’s Awakening, Ocarina of Time and some of Majora’s Mask, using the Wiimote to control Link’s actions was an interesting break. And the graphics = niiiiice. Especially in the Twilight Realm, how even though it resembles darkness, they use an excessive amount of light, but at the same time, looks a little dreary (especially when it’s raining). And I like how they made Link climbing vines look different from him climbing a ladder (it looks like he’s actually pulling himself up). Heck, in Ocarina of Time, you could sometimes see his feet right under the rungs he’s climbing. ![]()